Hello, dear reader, I hope you’re having a good day. I’m not being paid to write this blog, and it contains information based on my opinions from playing Deck Heroes: Legacy on iOS. Deck Heroes: Legacy is rated 17+ on the App Store due to artwork on some of its cards being as close to nudity as they could make it. There are occasional curse words and cartoonish blood effects which match its Teen rating on the Play Store, which seems more reasonable as a rating for all other aspects of the game.

Deck Heroes: Legacy is a free-to-play card game. The game unlocks new power-up opportunities and PVP areas as you advance. It rewards players for reaching new levels by gifting important progression pieces. A good example is receiving a four-star rarity hero, like Predator, for simply sticking with them for 25 level ups. Players can unlock strong 5-star monsters by removing seals, and it never feels like your time is completely wasted when grinding for experience. That said, there’s still a lot of grinding to do. Collecting monsters, shards, equipment, and runes all feel like filling a canyon with a water bucket. In some events, like the arena, Deck Heroes runs similarly to Storm Wars CCG with no control over card placement. Usually you can control when you place a monster on the board in order to time special talents and skills.

Time: It takes a match anywhere from 10 seconds to ten minutes to complete start to finish. It depends on if you’ve unlocked the fast forward and skip options after player level 15. Some matches won’t allow the Auto-Battle function or skipping. Loading screens are short and will offer a bit of advice.

Pros and Cons: The music ranges between relaxing and exciting. Battle music isn’t too distracting, allowing for strategic thoughts to find their way to your conscious mind. Sound effects aren’t too distracting either. The card animations run smoothly at normal and fast speeds. The game’s energy system will prevent you from spending hours on the game. In the beginning. As you unlock new areas, you can battle foes without using energy. Providing opportunities for longer play sessions. The campaign starts simply, throws a wall up until you access new monsters, create a specific strategy, or gain enough strength to push through. Eventually, you’ll require a good combination of strength and strategy in your deck choices. The nicest feature of the game is 999 inventory slots. You never feel like you need to shuffle your inventory around to fit in the shiny new monster you found. Deck slots also unlock as you play. Still, only five deck slots may raise some grumbles. Deck Heroes: Legacy is one of the better designed free-to-play games I’ve reviewed. It encourages players with constant carrots, and enough challenges to keep the game fresh. The con is it appears there is no end to the game, the collecting, or enhancement. You may get tired of carrots too. If you don’t like the variance of card games, this one hurts worse due to the energy cost for replaying campaign levels, variable special effects from skills, and long timers for the gauntlet.

Overall Impression: I would recommend Deck Heroes: Legacy to adult players who enjoy online free-to-play card games which can require strategic monster placement/timing. To be honest, kids may not care about the racy or monstrous artwork of some cards. Frankly, I’m going to stop playing after I write this review due to my personal opinions on the subject. Just do a Google Image search of the game to determine how you feel about it. Deck Heroes has minimal lag, is easy to pick up and play, has high-quality artwork, and good music. The constant collecting and progression may get tiresome after a while, and the progression walls may cause you to stop caring about the game. I don’t recommend the game to anyone looking for a deep narrative, action, or who may be concerned about the art. It’s a well-made game overall and rewards you for your time.

  1. Control the board- Like most strategy games, your hero’s face is less important than your monsters health. You can keep your monsters in hand until your opponent places there monsters first. This gives you first blood on the creatures. Victory is reached when all a player’s monsters are destroyed or their health is gone. Hero health can reach insane levels so usually it’s the monsters who die first. Some quests require hero kills so you must play aggressively on those levels.
  2. Keep playing to progress- I wondered what I could accomplish further in the game when all of a sudden, I’m rewarded with Predator. The increased health going from a 1-star Nightraider hero to a 4-star Predator was insanely important. I could wait to play my cards until the time was ripe. Predator also has a summoned bear. Four-star monsters become easier to get, and just logging in rewards you with the Royal Dancer which has great synergy with Flame Brave.
  3. Run the mazes every day – For the low cost of energy, you receive plenty of gold, XP, and essences for leveling your best monsters. It’s a solid move to invest in running mazes.
  4. Only power up 3 or fewer 2 star cards- 3-star rarity cards are much better and more worth your time. Why? Because you can evolve them and gift them a fourth talent. Players don’t unlock Evolution as an option until level 30 so you won’t learn this for some time. Still, some quests for finishing campaign maps require your deck to have a few 2-star creatures.
  5. Don’t convert heroes!- My Nightraider was my only other hero and I accidentally converted her thinking they were simply discussing extra shards being converted. Now I don’t have a second hero for the Gauntlet.

I hope the review and tips help you out, dear reader!

Links: https://www.igg.com/game/ is the developer website, the forum is at http://dh.forum.igg.com/ and another review is at http://tradingcardgames.com/review/deck-heroes/.

Disclaimer: I’m not being paid by I Got Games or anyone else to write these tips. The only money I could make would be through advertising on this site or on YouTube at this point in time. I don’t take responsibility for the content on sites linked to from this article. Also, note the video game doesn’t seem to be related to the board game or Crush the Castle.

by Brian Petrilli AKA Jalinon