Hello, dear reader, I hope you’re having a good day. This article will include more Chroma Squad tips. Last week’s article has 11 tips for you. You can catch Chroma Squad gameplay on the Lunar Nebula LLC Gaming YouTube channel. I’m not being paid to write this blog, and it contains information based on my opinions from playing the game. I think Chroma Squad’s age rating is appropriate (9+ on the App Store for Infrequent/Mild cartoon or fantasy violence).
- Using Chromatize can reposition your units- The Chromatize ability unlocks your actors’ abilities. It will also move all of your fighters into position around the activator. Using Chromatize is a free action. However, you can tactically send all of your units to assault the enemy and then pulled them back to a safe position to prepare for your next turn using Chromatize. Sometimes it’s better to have your weapons and skills available immediately. Mastering the flexibility Chromatize offers will take time, yet it’s worth it.
- Remember you can position actors diagonally-The ability to attack diagonally can allow you to pull off bigger combos than normal. If an enemy tries to sandwich between two barricades then you still have 6 positions to attack from rather than 2. This can let you pull off higher quality teamwork attacks, and it can also be used against you by your foes. The best protection for your units is to retreat into a position that requires 2 movement actions from your foes to reach.
- Skills and Health recharge between episodes- Each scene, or episode part, will refresh your characters. This lets you play aggressively and maximize your damage in earlier episode parts.
- Attacks can knock your units back-This random occurrence can knock your team out of position. It can also be used on your foes. This can create opportunities for area of effect abilities like Stunning Pose.
- Combat forecasts at the bottom right also show you Teamwork Attack damage –The combat forecast isn’t always accurate. There appears to be about 10 damage in variance from your attack stat with a normal attack. Still, the Teamwork Attack can also be forecast, and it deals larger increments of damage per activator. This forecast is especially useful on Weak Shellshields. The forecast will let you know if you need a triple or quadruple team attack in order to finish off one of these high health, high defense enemies.
- Weapon skills will not activate your team attacks- Skills don’t appear to activate teamwork attacks. At least weapon skills don’t. This can also work in your favor if you’re trying to deal chip damage before a finishing move. You can still deal chip damage to a boss’ health using a weapon skill and activate a smaller teamwork attack.
- The support’s teamwork heal will not heal itself-Teamwork Heals will work on all adjacent, hurt members of the team. The teamwork heal will not work on the Support actor. This will usually delegate the Support actor as the first or last member activated in the turn order. The only way to heal the Support at the beginning of the game is to use Healdouken on itself.
- Skill Regen affects how fast you can activate weapon skills and other skills- A higher skill regen means a faster turn cooldown on your team’s special abilities. Usually, you get skill regen by sacrificing health.
- Quick tip: Multishot activates automatically when pressed on the iPad version- you will have to count out the spaces to your foes. Multishot hits all foes within 3 spaces of the Techie. You can click and hold all skills to see more information on them without activating them. This allows you to check how much damage Multishot can do before you accidentally activate it.
I hope these 9 tips help you out, dear reader! Chromatize!
Disclaimer: I’m not being paid by Behold Studios or anyone else to write these tips. The only money I could make would be through advertising on this site or on YouTube at this point in time.
by Brian Petrilli AKA Jalinon